Multiplayer mechanism design for soil tillage serious game

نویسندگان

چکیده

The primary goal of Serious Games is not only for fun but also lesson. In learning the first stage soil tillage which using mouldboard plow, a proper understanding needed so that process will follow needs plant growth. use serious games as study instrument under concept digital game-based (DGBL). problem players when playing less motivated to play because game system and scenario are challenging. That challenges accelerate shape knowledge experience (user experience). By referring Learning Mechanics Gaming (LM-GM) model, based on multiplayer in games, hopefully land management plow can be optimized. This increase motivation elevate user experience. research results design mechanism with plow. There three types mechanisms conceptual concrete components, six used reference formation player motivation.

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ژورنال

عنوان ژورنال: Ilkom Jurnal Ilmiah

سال: 2022

ISSN: ['2087-1716', '2548-7779']

DOI: https://doi.org/10.33096/ilkom.v14i3.1432.303-313